Stray Prints
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Jan 29, 2012, 4:51am



Stray Prints
Packs

JunkyardPack:
Male Alpha: Morak
Female Alpha: Shadow
Fighters: Jam, Carl, Jack and Shombar
Pups: Jenny
Elders: none
Healer: none
Trainees: none
Queens: Omi, Jesse, and Junk

WarehousePack:
Male Alpha: Cancer
Female Alpha: Moonspell
Fighters: Oreo, Baskerville, and Edge
Pups: none
Elders: none
Healer: none
Trainees: none
Queens: none

SmallwoodPack:
Male Alpha: none
Female Alpha: Cracker
Fighters: Luther, Julie, and Djoerd
Pups: none
Elders: none
Healer: Sandy
Trainees: none
Queens: Jaylenne


Plot characters are done at last! And you're not the only one that that's thinking Why did it take so long? because I'm asking that myself, but, anyways, the plot characters are located here.
Most everything is done, but you will sometimes see new things pop up here and there.
For now, there can not be any more characters in JunkyarPack because it's overflowing compared to the other packs, but you will soon be able to apply for the JunkyardPack once the packs are evened out.
Our plot is finily up!! I will post the link to where you can get plot characters here once I make them and put up the thread =).

What I am working on:
1-A way of making the three packs interact with eachother without taking anything from the Warriors series -.-


Plot

Just recently the humans that live on either side of the Wide River had built a bridge across the wild waters, and now there is an easy way across the border. There are loners and rogues that form a strong group and cross the new bridge to wreck havoc upon the 3 packs, a few of every packs members become afraid of the large threat and join with the loners and rogues, the others join together to try and defeat the evil, but then, a healer discovers a horrible disease that the rogues brought with them, a sickness that will make every dog panic with even the lifting of a paw, the leaders of the packs decide that they must move to a new home or fight off the loners, rogues, and dogs that have betrayed their own pack. The three small packs ban together in minds and choices but stay in their own territory. This is a war that everyone thinks has no end combined with a disease that has no cure, but heroes will rise and legends will be made, but there is no guarantee that these few dogs will save the packs and no hope if they try alone. Will you join in this new terrifying life?



Outside of Packs

Loners:
none

Rouges:
Caramel

Pets:
none

Our Button Code

Streets of Boston Nightmare Anatomy wwwLINKZ RPGCollection Druid peak pack RPG City
SimpeCreatures
Stray Reveries Winter Clans Freebooters COTF Rampant Innocence Reborn: Fading to Grey


Stray Prints :: Home
Forum NameTopicsPostsLast Post
General
[ ]Rules
READ THIS FIRST!!!
77on May 26, 2006, 12:30pm
by Shadow
in In the Human Place Rules
[ ]Away
Are you going away for a while? Quitting? Post here.
46on Aug 6, 2006, 1:04pm
by -Morak-
in Grandparents
[ ]Character Creation (1 sub-board)
This is where you create your character. You MUST post here before anywhere elce.
2561on Aug 27, 2006, 5:07pm
by Shadow
in Skult
[ ]Family/Person Creation
Post here if you wish to make one of your dog characters start out in a human home and fill out the form.
11on May 26, 2006, 3:14pm
by Shadow
in How To
[ ]Plot Ideas
Do you have an idea for the plot? If so, post it here! Who knows? Maybe your idea will get into the main plot line.
214on Sept 9, 2006, 5:11pm
by Shadow
in Plot Characters!!
[ ]Artwork
Post here if you eather want to show everyone something you made, need someone to make you a siggie or avatar, or are willing to make someone a siggie or avatar.
13on Aug 14, 2006, 8:23am
by "Nighteh::.&.::Co."
in BANNER!!!!!
[ ]Adoption
Post here if you want to put your dog or dogs puppies up for adoption.
430on Jul 9, 2006, 9:24am
by ~$Jaylin$~
in pups
[ ]Advertise (3 sub-boards)
Post here if you want to advertise a sight you know.

5862on May 15, 2008, 10:18pm
by Ted
in Polovark City; canine ...
[ ]General Board
You can talk about anything here
Moderator: Shadow
110on Aug 13, 2006, 8:06am
by "Nighteh::.&.::Co."
in Moved: BANNER!!!!!
Pound
[ ]In the Yard
After a few boring hours a catcher bends down to face you while walking by, it smiles a hollow smile and unlocks your cage door to let you out into the dimly lit hallway right after putting a leash on you. After a few moments of walking you come to a wooden door, the catcher opens it to revel a large yard with a few other traped dogs running around and playing. It had green grass and a few trees scattered here and there, the catcher takes the leash holding you back off and you scamper quickly into the large green yard with the others.
00
[ ]In Your Cage
You are trapped in your cage with the teasing Dog Catchers passing by, there's no one for you to talk to except the other dogs encaged in their prison as you yourself are. This shadowed place is where you'll have to stay until you escape or, by some miracle, a human comes and rescues you.
11on Jul 3, 2006, 9:23pm
by "Nighteh::.&.::Co."
in paranoid...I have to g...
[ ]Escaping
(You may only post here if it has been at least 3 or more real days sense you dog has been captured.)
After days of boring time in your cage but more enjoyable time with the other dogs in the Yard you decide you need to escape, with or without the help of another.
00
[ ]Getting Rescued
(You may only post here if it has been at least 3 or more real days sense you dog has been captured.)
You've spent enough time here at the pound but escaping is a risky job. Your board and your paws become sore on the freezing cold stone floor. Every day humans come and go, leaving you there in the pound. A few days have passed and no one has come to take you to a warm home... yet.
11on May 25, 2006, 9:23pm
by Shadow
in What to do
Human Place (You may only post here if you have made an accepted family or person to take your character in)
[ ]Going For a Walk
Every once-in-a-while you go for a walk with the people/person that took you in. Mostly you walk on rough, gray ground; although it is hard on all dogs’ paws you can have some fun, too. Most of the owners go for walks with their dogs around the same time so you have a large chance of meeting another of you kind.
00
[ ]In Your House
There are rows upon rows of human houses here, some huge and some small but at least one human lives in each one. Together with almost all of them there is a dog, some that use to be on the streets and some that never have left the cozy insides of the human houses.
00
[ ]In the Backyard
In the home that you are now in there is a door in the back. A human opens it revealing a small yard that you can run around in, its emerald grass slowly comes back up after you step on it.
00
Junkyard
[ ]Camp (5 sub-boards)
Inside the junkyard there lies a gigantic pile of cars larger then the others. It looks like a regular pile of cars that's just bigger then the others but, if you look closely, there’s a door-like entrance into it. The 'door' faces another smaller pile so a dog looking for the entrance would glance over it at first. The door is tall enough for the biggest dog and wide enough for the fattest. When you travel inside you find a whole pack of dogs and pups trotting around the hollowed-out pile of cars. This is the JunkyardPacks camp.
111on Jul 4, 2006, 10:38pm
by -Morak-
in Resting with my pups
[ ]Garbage Dump
Right next to the junkyard fence a large green garbage dump sits there. A strong odor comes from it, but what do you expect from food that's been sitting there for a few days? Anyways, inside is piled high with food, not all rotten, and other things that humans would throw away.
00
[ ]Human Garbage Pile
This is a huge pile of trash and junk that the humans dumped here, if you don't mind smell this is the prefect spot for hiding or launching an attack.
00
[ ]Tunnel
This is an old sewage pipe that goes for a long way, inderneath the roads and buildings, inafct it leads right to the pound, Junkyard pack may want to use this as a bribe for other packs if they have captured dogs in the pound.
17on Aug 5, 2006, 11:44am
by Shadow
in The Capture
[ ]Wide River
Splitting the loner and rogue territory with the other packs, the Wide River snakes right to the edge of the Junkyard terratory with schools of fish swimming in its depths. The river is wide, hence the name, and deep with a current that will pull under every dog that attempts to swim across. A bridge has recentley been made right by the Junkyard its self, linking the loner and rouge terratory with JunkyardPack's.
00
Smallwood
[ ]Camp (5 sub-boards)
In the middle of a large clump of trees that's about a quarter of a forest large there lies 4 fallen trees. Their thick branches provide almost complete cover from rain, snow, and even light. A few of the sagging pine tree branches have been ripped out to allow an entrance into the dark "tree tunnel". Inside this large, dark place the SmallwoodPack has made there camp. They made it here because everywhere in the Smallwood forest the trees are too far apart for direct cover from snow and rain, but here the thick branches of the four trees prevents almost all the water that drips off of the standing trees to stay outside of the camp.
00
[ ]Red Tree
This is a massive redwood tree that stands tall in the middle of an open, torn-up, field. It's the site of many battles, and its roots have been said to have soaked up blood from the descendants of most dogs in the forest.
00
[ ]Small pond
This is a small pond right outside of camp that the dogs of Smallwood pack like to swim in.
00
[ ]Sharp Rocks
Just as soon as the small forest of Smallwood ends Sharp Rocks begins. A flat plane stretches about half a mile long with large sharp rocks clumped together with barley a space in-between to travel through.
Although the rocks look venomous, Sharp Rocks is a favorite place for the SmallwoodPack dogs to rest in their free time. In some places a rock joins with another to make a small shelter from sun and harsh weather and some aren’t even sharp but instead flat so you could just lay down and soak up the warm sun.
00
[ ]Human camp
This is a place where humans go and sleep in portable dens, they store food in big metal boxes, and sometimes, if you're lucky enough, you can figure out how to open them. Just don't get caught!
00
[ ]Wide River
The Wide River snakes right to the edge of Smallwoods, feeding the plants with its water and the dogs with its schools of fish swimming in its depths. The river is wide, hence the name, and less feirce by the woods then anywhere else, but it would still be a bad idea to try and swim across.
00
Warehouse
[ ]Camp (2 sub-boards)
Here is an abandon Warehouse that practically acts as a trashcan. Food, pillows, paper, wrappers, and even one or two phones litter the ground around this old, broken-down building. The door hangs on only one hinge, making it possible for a dog to squeeze through without a struggle.
Inside this building is as much of a dump as outside of it, there's trash and dirt everywhere, and some pillows, too, but here there is life. Dogs roam around and sleep on the pillows that were dragged inside, this is the WarehousePacks camp.
00
[ ]Parking Lot
Out front of the warehouse a large black parking lot with faded white lines becomes the yard of the place. The hard surface has a layer of dirt covering it which makes it easier on your paws, but it's still quite hard. The parking lot may not be the most comfortable place to rest on but it is the most enjoyable place to play on.
00
[ ]Old Office
This is the old office that the manager owned when the warehouse was still open, it has lots of leftover papers, and a chair that spins around, WHEE!!!
00
[ ]Machine room
This is a spooky room near the back of the warehouse, its where all the giant machines are kept, they say if you stay too long they'll start running.
00
Loner & Rouge Territory
[ ]Rouge Camp (4 sub-boards)
This is a big flat on a mountainside with a large overhanging cliff to protect them. It is a great spot to hide from enemies, just a little hard to get to, and scarce on prey.
00
[ ]Wide River
Splitting the loner and rogue territory with the other packs, the Wide River snakes right to the edge of Smallwoods and draws the border for the loners and rogues with schools of fish swimming in its depths. The river is wide, hence the name, and deep with a current that will pull under every dog that attempts to swim across. This river has kept them separate from the packs for years, the dogs not wanting to travel the month-long journey that every banished dog has to travel and find the stepping stones that come out of the shallow part of the river and even then they are not finished: they have to find the rogues or find a place to sleep without getting attacked, but just recently the humans made a wooden bridge. Now the wild dogs can cross into every packs territory without a problem.
00
[ ]The Dead's Den
This is a broken down human den that the rouges and loners dump their dead in. Their spirits are said to live here, keep your pups away!
00
[ ]Thorn Patch
Here is a big feild of thorns that training takes place. The trainees must run through the sharp thorns to the training field in the center. There are cobwebs in the center incase anyone is injured too badly.
00
[ ]Pine Forest
This is a huge mass of woods that is made up of pine trees. They are very close together, and hard to move through, but the rouges find the most prey here. There is almost no sun here because of the thick, heavy branches of the pines.
11on Jul 8, 2006, 8:54pm
by ~$Jaylin$~
in A Loner
OCC
[ ]Contests
Here is where all the contests will be held.
00
[ ]Polls
Here is where you create or vote in polls.
311on Jun 30, 2006, 3:44pm
by #$Cancer$#
in well...time for my tra...
[ ]Games
Here you can post or play fun games.
562on Aug 18, 2006, 10:18pm
by Shadow
in What's Playing?


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